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Focus on defeating one eye completely first without inflicting too much damage on the other one.
#Desktop covers night queen windows
On Old-gen console version, Windows Phone version, and Nintendo 3DS version, if The Twins are summoned with a Mechanical Eye on a night when The Twins are also spawning naturally, both pairs will appear and all four eyes will be connected.įor more elaborate strategies on defeating The Twins, including weapon and arena recommendations, see Guide:The Twins strategies. It is possible for both trophies to drop in one battle. Both eyes can drop their respective trophy when killed, regardless of which is killed first. However, if the Wall of Flesh has not been defeated, Plantera's Bulbs will not start spawning. It is possible to summon a mechanical boss pre-Hardmode with a summoning item brought in from another world. Being in a layer lower than the Surface at that moment, or, in singleplayer, exiting the world during that timespan, will prevent the boss from spawning naturally. When spawning naturally, a mechanical boss spawns exactly 81 seconds after the status message has appeared. There is a 10*1/10 (10%) chance for a random mechanical boss the player has not defeated yet to spawn naturally at dusk. This content is transcluded from Mechanical bosses § Notes. Spazmatism also charges faster in its second form. Spazmatism's fireballs inflict Cursed Inferno for 2× / 2.5× the duration. In Expert Mode, Retinazer's laser firing becomes faster and charges cover more distance as its health depletes. It no longer attempts to align horizontally with the player. The flames can inflict the Cursed Inferno debuff and deal high damage. Spazmatism becomes a mechanical mouth (similar to the Eye of Cthulhu) that chases the player, charging with greater speed and range, and periodically spews solid streams of cursed flames from its mouth. When not barraging, Retinazer will usually align vertically with the player. Retinazer will, however, align horizontally with the player when firing barrages, though not as tightly as first-phase Spazmatism does. The barrages become more intense and frequent the more damage Retinazer takes, eventually occurring non-stop. It fires more rapidly and with higher damage, and periodically fires in quick barrages which does significantly less damage. Retinazer becomes a mechanical eye with a laser cannon in its pupil, and only fires red Death Laser projectiles, ceasing its attempts to ram the player (or align with the player diagonally). Retinazer's charge attack has higher velocity but has longer periods between charges and does less charges than Spazmatism's.Įach eye has a second form, which each individually reaches upon its health dipping to 40%. It will usually attempt to remain horizontally in line with the player.īoth alternate between their signature ranged attacks and charging melee attack, much like the Eye of Cthulhu. The eyeball with the green iris, Spazmatism, fires medium velocity balls of Cursed Flame. It will usually attempt to remain diagonally above the player. The eyeball with the red iris, Retinazer, fires purple, high-velocity Eye Lasers.
When Otherworldly music is enabled, the track Boss 2 (Otherworldly) (Otherworldly).mp3 will play instead. While The Twins are alive, the music Boss 2 will play. The Twins must be killed before dawn, otherwise they flee and despawn. If spawning this way, their arrival is announced by the status message " This is going to be a terrible night.". They also have a 10*1/10 (10%) chance to spawn naturally at dusk once a Demon or Crimson Altar has been destroyed, as long as they have not yet been defeated at least once in the current world.
The Twins can be summoned manually using a Mechanical Eye at night (7:30 PM to 4:30 AM). Both must be killed in order to defeat the boss. The Twins are two separate flying entities, Retinazer and Spazmatism, connected by a tendril, each with its own attack pattern and life count. The Twins are a Hardmode mechanical boss which is essentially a more difficult version of the Eye of Cthulhu.